Any monster of Level 5 or higher requires a Tribute Summon. Monsters that are Level 5 or 6 require one monster to be Tributed (called Release in OCG), while monsters of Level 7 or higher require 2 monsters to be Tributed. Some high-level monsters (such as "Moisture Creature") require 3 monsters to be Tributed in order to activate an effect.
Cards like "Mausoleum of the Emperor" can bend the rules of Tribute Summoning by allowing you to pay Life Points instead of Tributing monsters. However, this means the Summon is then considered a Normal Summon and not a Tribute Summon.
Even if the monster is Tribute Set instead of Tribute Summoned, the correct number of Tributes must be offered. So you cannot Set a monster in order to avoid offering a Tribute.
A Tribute Summon is treated exactly as Normal Summon, except a few cards refer specifically to whether or not the card was Tribute Summoned (such as Monarchs). Normally only one Normal Summon (including Tribute Summons) can be conducted in the same turn (exceptions: see "Ultimate Offering", "Double Summon" and "Chain Summoning"). This means you cannot Normal Summon or Set a low Level monster and then Tribute it immediately to Tribute Summon a high Level monster.
Tributing a monster for a Tribute Summon is not considered a Cost. However, similar to paying costs, players cannot respond immediately to the Tribute of a monster, since Tributing does not have a Spell Speed. If the Tribute Summon of the new monster is negated, however, the Tributed monster will not return to the field.
Monster Cards - Spell Cards - Trap Cards Types of Monster Cards Effect - Fusion - Normal - Ritual - Synchro - Dark Synchro Types of Spell Cards Continuous - Field - Equip Types of Trap Cards Continuous - Counter - Normal Other Types of Card Manga Cards Virus - Trap-Spell Equip Trap Cards - Field Trap Cards Turn Phases Draw Phase - Standby Phase - Main Phase 1 |
ATK - DEF - Level - Attribute - Type Playing Field Zones Monster Zones - Spell/Trap Zones Types of Summon Flip - Normal - Tribute | Activate - Chain - Costs - Counters - Destroy Types of Monster Effects Continuous - Flip - Ignition - Quick Compulsory - Optional - Lingering Types of Effect Monsters Flip - Gemini - Spirit - Toon - Tuner - Union - Dark Tuner Types of Spell Speed | Tournament Guidelines Duel - Infinite Loop - Maintenance Costs Double Tributer - Victory Conditions Attributes DARK - EARTH - FIRE - LIGHT - WATER - WIND Types Aqua - Beast - Beast-Warrior - Dinosaur |